We Never Really Told People How to Use Mods: Warframe's New Quest Fixes an Oversight

The popular online game known as Warframe, a title where you can feed yourself to a giant mouth and drive a motorcycle in the year 1999, has unveiled a significant update. The Vallis Undermind showcases the creative flair that has become synonymous with Warframe in the past few seasons.

The new content, made available this week, adds a new mushroom-themed warframe that does a little dance, along with a brand-new biome to discover. However, it also revisits core concepts, with a new mission designed to making sure this complex, vast 12-year-old MMO is understandable by new players.

The Arrival of "The Teacher"

Named “The Teacher,” this is the long-awaited quest that educates Warframe players on how to use one of the game's most basic — yet most intricate systems: modding.

In Warframe, mods are augments that can be equipped on your warframe or arsenal to enhance their abilities. These can be simple (increase damage or speed up reload rate) to the incredibly intricate. Content creators often craft hour-long videos about idealized builds that use synergistic enhancements to create devastating effects.

“I think a lot of people were maybe getting into the early game, seeing mods, not really understanding it,” noted a lead narrative designer. “I think it was really important, at the end of the quest, for players to think, ‘Hey, modding is cool. I want to try more of this.’”

A Collaborative Effort

“The Teacher” was created through a partnership between the original developers, who handled the story elements, and an external team, who crafted the gameplay, which will be introduced to new players.

In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re interrupted by a menacing, powerful warrior called Teshin, who removes the player's powers and melee weapons, and forces them to engage with the mod system to effectively show its potential.

Several developers were already fans of the game, but others had never played before, according to a lead designer. It was this outside perspective that proved critical.

“The first thing we did was basically sit behind them and have them experience the introduction and take prodigious notes on everywhere they fell out,” the designer said. Early-game menu pop-ups presented the mod system. But the team observed these weren't effective for all.

“Some people didn't see basic instructions where it's flashing on the screen saying put the mod in the slot,” he said.

Addressing a Real Need

Warframe’s mods allow players to create incredibly strong combinations that turn the screen into a blitz of numbers. But "The Teacher" focuses on different aspects. There will be some long-time players who desire more advanced content, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for newcomers — and that doing so isn’t as simple as it looks.

“Numerous subtle adjustments and little subtle things in the background there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields.

“We had to change the weapon to be a rapid-fire gun, because it shows off the proc rate more,” the designer said. “But you don’t want to explicitly tell players, 'oh yeah, actually on a base level mod, you only got a low probability to trigger a special damage type.' How can you teach this mechanic effectively?”

Experienced players will instinctively look for that kind of weapon effect and understand how it works, but beginners require instruction to notice these details.

“It’s not a kind of game development that we've had to worry about as much just because that hasn't been our focus,” said a story developer. “However, this oversight meant that players weren't properly taught the modding system.”

Significant Investment

“A tremendous amount of work is required for just making a seemingly straightforward quest that — honestly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for many team members.”

The designer was clearly enthusiastic over contributing to a beloved title — and to craft a mission for one of his favorite characters.

“I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”

Streamlining the Beginning

In the decade-plus since launch, Warframe has been in a ongoing struggle with its own player onboarding process. There are lots of complex systems that players don’t need to worry about — and won't encounter until much later. And others, like modding, that increase in depth depending on your level of engagement. An update earlier this year improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with reduced repetitive play up front.

With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s initial hours evolves beyond its origins. New players can get their foot in the door — even if they miss the menu prompts.

Joseph Lang
Joseph Lang

A passionate comic book enthusiast and film critic with over a decade of experience in the superhero genre.